Function machine
Audience: Key Stage 2 teachers, Key Stage 1 teachers
Date of issue: Nov. 2000
Reference number: DCSF0260/2000
What is it?
Function machine is a simple program which allows users to choose functions to carry out on the numbers they type into an 'Input' box. When they press the 'Activate' button their chosen function is applied to their number and shown in the 'Output' box.
In this section
- ICT: Models and modelling
- Mathematical challenges for able pupils in Key Stages 1 and 2
- Springboard 3: Catch-up programme for children in Year 3
- Springboard 4: Catch-up programme for children in Year 4
- Springboard 5: Catch-up programme for children in Year 5
- Using and applying mathematics
- Wave 3 resource library
- Year 1 Block A Counting, partitioning and calculating
- Year 2 Block B Securing number facts, understanding shape
- Year 2 Block C Handling data and measures
- Year 2 Block E Securing number facts, relationships and calculating
- Year 3 Block A Counting, partitioning and calculating
- Year 3 Block D Calculating, measuring and understanding shape
- Year 3 Block E Securing number facts, relationships and calculating
- Year 4 Block B Securing number facts, understanding shape
- Year 5 Block A Counting, partitioning and calculating
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